The Mastermorphix cube is an intense version of a Rubik’s Cube. In this article, we cover the easiest method to solve this triangular puzzle for beginners. However, solving the Mastermorphix requires a strong understanding of how to solve the classic 3x3 Cube. Once you know how to solve the classic Rubik’s Cube, it will become easy to master the Mastermorphix cube.

The mastermorphix is a four coloured Cube but has only three sides. This is what sets the Mastermorphix apart from the 3x3 Rubik’s Cube. Before we jump into the algorithms to solve the Mastermorphix, we need to understand the structure.

**Structure of the Mastermorphix**

The pillowed Mastermorphix has a mechanism similar to that of a cube. It can be said that the Mastermorphix is a cube with oddly shaped pieces.

The small triangles and pyramids form the corner pieces. You can easily swap around just like it is done on a 3x3 cube.

The double triangle pieces are the centerpieces and are highly sensitive to the orientation. This means that if they are rotated by 900, they poke out.

The trapezium pieces are similar to that of the middle edges of a cube. They poke outwards when turned 1800.

It’s time to cover the notations as these will help you determine the algorithms to be performed to solve the Cube.

**Notations**

The main notations of the Mastermorphix are almost similar to that of the 3x3 Cube.

**Face Notation**

Left Face - **L**

Right Face - **R**

Up Face - **U**

Down Face (bottom of the cube) -** D**

Front Face (the side facing you) -** F**

Back Face (the side facing away from you) - **B**

Middle Face (the center ‘slice’) - **M**

Entire Cube - **Y**

**Solution**

**Step 1: Solve the cross on the first layer**

The first step in solving the Mastermorphix is similar to that of the classic Rubik’s Cube. You need to first create a cross on the first layer. To create this cross on the first layer, you need to orient the three centers correctly. This means that the Mastermorphix has faces yellow to blue, blue to red and red to yellow.

Now, notice the four adjacent centers to the starting center. Find the other yellow pieces and move the yellow pieces around so that they are in the line. Keep rotating these pieces together so that they eventually line up with the adjacent centers. This process is highly intuitive, and therefore, you should not be afraid to experiment with the rotations of the Cube.

**Step 2: Solving the corners**

Once you have successfully solved the first layer, you need to now orient the corner and the edge pieces together and then move them to the right positions. This again, is to be done intuitively. You would need a lot of practice. However, if you end up with inverted corner and edge pieces, then you can reverse one of the edges with the algorithm given below.